Introducing Prefab: the Library Website Service

I’m super excited to announce a new project from Influx:
Prefab: the library website service.

Prefab is a ready to launch website designed for libraries. We’ve designed an amazing library website so you can concentrate on developing awesome content.

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How it works

Sign up, fill in your content, launch. All in the same day, if you’re motivated!

Prefab is designed for libraries:

  • Easy catalog search integration
  • Simple item promotion
  • Events advertising space
  • Responsive design – looks great on all devices
  • Powered by WordPress
  • Easy links to social media profiles

What you get with Prefab:

  • Hosting
  • A back end training session
  • Email and phone support
  • Information Architecture and navigation suggestions
  • Help arranging your domain

prefab-iphone

Stop the madness

Libraries across the country are all working – with limited resources and skills – to solve the same, basic library website design problems. It makes no sense! So we did the design work and created a template that’s appropriate for many different libraries.

There’s a lot more information at the Prefab page on Influx’s site.

Many thanks to Running in the Halls for their assistance with the theme development.

Need an amazing library website fast? Check out Prefab now.

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Less Clutter, More Useful

Keeping libraries free from clutter shouldn’t solely be the purview of the fastidious. It’s something we all can achieve, and should! With less clutter, people will have an easier time of finding what they want, and they’ll have a more peaceful experience. Conversely, clutter in and around the library is a user experience issue we all must address.

Tidy up the following clutter hot spots, and your library will run leaner and cleaner.

Websites

This column has often advocated for smaller, more effective library websites, and we’ll start there once again. If you’re not convinced that your website is full of clutter, take a look at the site’s analytics (if you aren’t tracking analytics, start now).

How much of the site’s content is used on a regular basis? My guess? Way less than half. If something isn’t getting used, or is used only by library staff, remove it so you can highlight more prominently content that people are actually using. Also, remove any clip art or stock photographs. The resulting pages will be easier to read.

You can similarly declutter the writing on your site. Be concise. Remember, instead of telling folks that “the library is the cultural hub of the community and aims to provide excellent customer service,” it is far more effective just to demonstrate it.

Collections

Our collections are prime candidates for decluttering. Much like looking for unused content on your website, you need to pore over circulation statistics to find items that aren’t working hard enough to justify the shelf space they require. Keeping the classics is one thing, but holding on to Windows 3.1 for Dummies is another. Recycle anything that’s collecting dust.

Taking a wider view of your holdings, you might find that an entire segment is cluttering things up. Your print reference collection is probably already much smaller than it was five years ago. Can the rest of it disappear? Do you ever see all four of the microfilm readers in use at the same time? Here’s a specific suggestion: pay attention to your magazines. They get messy quickly.

Building entrances

The entrances to our buildings are often littered with free newspapers, public transit schedules, community events flyers, and library advertising. Yuck. Make sure you’re making a good first impression by keeping this area neat and focused on materials of value to your members.

Brochures, newsletters, etc

These displays often fall prey to the same mechanism of expansion as the above print materials in entrances: more items get piled on, rendering each one less likely to receive any attention. Be selective in your presentation of these items. Ultimately, aim to be selective in their development, producing fewer, more relevant items in the process.

Programs

While superfluous library ­programs might not be a major problem in your physical space, they can clutter a library’s mental space. Is your library continuing to host long-standing programs owing more to legacy than enthusiastic attendance? Perhaps it’s time for them to be put out to pasture. Freeing up time and financial resources can enable you to try something new.

Signs

Hanging a large number of signs can inadvertently create an unrestful environment, especially if the signs are not well designed. Take down every sign that you can. In the future, instead of putting up a sign, try to change the circumstances that are prompting you to do so. Your members will be better served, and your space will look better for the effort.

Your website, again!

Clutter is such an epidemic on library websites that it deserves a second mention. Have you already reduced the amount of stuff on your site? Consider cutting more. While you’re at it, consider setting up a regular schedule of decluttering to ensure that there’s a counter­balance to the regular process of adding new pages and sections.

All together now

Since clutter appears in so many different sectors of the library, it requires a whole-system approach toward great user experience in order to address it. Decluttering demands cross-­departmental collaboration and the willingness of all staff to be attentive and open to change.

The final goal of decluttering isn’t to create a stark or even minimalist aesthetic; the goal is to increase simplicity and devote more time and effort to the services that are most important.

This first appeared in “The User Experience,” a column I write for LJ.

Stepping Out of the Library

It takes practice to get the hang of thinking and talking about user experience. Here are some tools that will help you develop these skills and offer some insights about your library at the same time.

As important as it is to do some deep thinking about your library, an uninterrupted library focus can lead to a kind of myopia. An easy fix: take a step back from the daily library grind and clear out of the space altogether. An excursion can be intellectually refreshing and can amplify some of those other ideas you’ve got percolating for when you get back to the deep thinking.

Here’s a way to get paid for drinking coffee or shopping: the Service Safari. During this field trip, you and your coworkers will turn into customers with an ulterior motive. Visit a café, park, store, museum, or even another library with open eyes and ears. Record your experiences by taking notes, photographs, and even furtive cell phone videos.

Pay attention to all of the steps involved with using the service and how you experience it over time. Keep track of what was good about using the service and what could be improved. If you’re organizing the Service Safari, consider providing first-time participants with a worksheet to fill out. This can help guide their thinking and let them get the hang of it. Possible questions to include:

What was the goal of this service and was it met?

Was this experience overall positive or negative?

What was good about the service?

What detracted from the experience?

With whom did you interact?

Were you confused at any time during the experience?

Describe the physical space.

Describe the customer service.

Clearly, the Safari reports won’t directly tell you how to improve your library, but they’re still worthwhile: they’ll sharpen your powers of observation, which can help your on­going library self-evaluation. Likewise, the conversations you have with coworkers about your observations can easily lead to a more direct conversation about how your library handles similar situations.

Make a Map

Once you’ve gone on a few Service Safaris, consider mapping out the paths taken by your users. If you’ve developed personas (a kind of library user archetype), here’s a perfect time to bring it into the mix. Map out the typical things they do in a library. If you haven’t yet developed personas, that’s okay. Just detail paths users take to accomplish common tasks. Central to journey mapping are the touch points that make up the path, e.g., for picking up an item reserved online: library website, catalog, email hold notification, telephone hold notification, drive to library, parking lot, library entrance, stairway, holds shelving, self-check machine, and library exit.

Ideally, you’d talk to actual library users about each of these touch points. By listening closely and asking the right questions, you can learn more about how they’re experiencing every aspect of the visit. Once you’ve spoken with a number of users, it might help to write up the story of a journey in addition to producing a flowchart-style diagram of it.

Now you can both analyze the journey as a whole and take a look at individual touch points in order to make better design decisions.

Think Like a Child

If you’ve identified a problem with a touch point, you can employ a problem-solving tool developed by Sakichi Toyoda and used to great effect in a little business he built called the Toyota Motor Corporation. It’s called “5 Whys.”

The method starts with the statement of a problem and aims to unveil its root causes by asking “why” up to five times. Here’s a simple example:

Event attendance by adults is low.

Why aren’t people coming to our events?
Because they don’t know about our programs.

Why don’t they know about our programs?
Because we don’t advertise them ­ effectively.

Why don’t we advertise them effectively?
Because we don’t know how to ­advertise.

Why don’t we know how to ­ advertise?
Because we have no expertise.

Why don’t we have any expertise?
Because we didn’t realize we needed any.

Try this with any problem you identify, and you’re likely to arrive at some aspect of your library you haven’t yet considered. Thinking beyond the library—in terms of both routine and service—can open up a world of new ideas. Just make sure you take the time to step outside.

This first appeared “The User Experience,” a column I write for LJ.

Design Writing for a Good UX

I rarely write expertly crafted sentences on the first try. It’s a little frustrating. But my writing often shapes up if I spend time rewriting and revising.

I feel liberated thinking about the first draft of a sentence as a prototype. It doesn’t have to be perfect. I just give it my best shot knowing that I can improve it later. My sentences – and the paragraphs they form – usually go through multiple iterations, improving bit by bit along the away.

This iterative process is an attempt to effectively design what I’m trying to communicate and I find myself asking the same sorts of questions I’d ask attempting to solve any design problem:

What is the purpose of this? What is it trying to do?
How can it be simpler?
Is it easy to understand / use?

Much like I can’t seem to turn off the parts of my brain that evaluates the graphic environment (uh oh, getting a bit jargony there), I find myself continually thinking about the effectiveness of sentences now.

Here are some sentences I’ve recently noticed in the wild, and my attempts at sprucing them up:

My knowledge base has greatly increased.

I’ve learned a lot.

…some of the usual things that people do in a library.

…some common library tasks.

In a few moments, flight attendants will be passing through the cabin to serve hot and cold berverages of your choice.

In a few moments, our flight attendants will offer you something to drink.

Place a hold on an item.

Reserve an item.

…all of the touchpoints in your library.

…all library touchpoints.

Service offerings

Services

We hope you found value in the check you received.

You’re welcome.

Why be concerned about writing?
Good informational or persuasive writing is easy to read, easy to understand and can even be enjoyable. Bad writing is a chore to read and can be confusing and frustrating. Sounds like a user experience issue to me.

The connection to UX runs deeper. In order to effectively write something informtional or persuasive not only must you understand the subject, you have to understand your audience too. In this way, writing well demonstrates respect. It shows that you care enough about your ideas – and how people will ingest them – that you’ve taken the time to think it though. While this is a nice thing for individuals to do, if you’re concerend with creating a good experience in your library, it is a necessary thing to do.

If you’re at all stoked on writing or effective communication, check out Revising Prose by Richard Lanham. It reminds me of Krug’s “Don’t Make Me Think” not only because it is short and funny, but also because of the spirit of its message. It will teach you how to write engaging sentances using plain languge.

My interest in improving writing started with writing for websites. Letting Go of the Words is the classic text.

Participatory Design in Academic Libraries

Participatory design is an approach to building spaces, services, and tools where the people who will use them participate centrally in coming up with concepts and then designing the actual products.

The papers in this volume, written by librarians and IT professionals from 12 colleges and universities, report on user research and participatory design projects. All of the authors attended workshops and then dove fearlessly into projects with as little as two days of training.

The authors wanted to learn how their students or faculty members do their academic work. Their reports share new methods of approaching enduring questions and offer a number of useful and interesting findings. They make a good case for participatory design of academic libraries.

I know what I’m doing this weekend!

Get the report: Participatory Design in Academic Libraries from the Council on Library and Information Resources.

[via ethnographr]

Libraries, Typography and Reader Mood

Getting libraries to take typography seriously is a bit of a hard sell. I certainly understand that there are bigger picture issues for us to think about. And I get that fretting over the shapes of letters can seem a bit precious.

But the typography we use affects how our members perceive us. So it is worth thinking about.

A short paper titled The Aesthetics of Reading [pdf] confirms that good typography leads to better experiences. I found this bit about perceived elapsed time particularly interesting:

…we found that participants in the poor typography condition underestimated their reading time by 24 seconds on average, while participants in the good typography condition underestimated their reading time by 3 minutes and 18 seconds on average.

The study also reports that good typography can make people more creative and in a better mood!

With the candle task we found that 4 of 10 participants successfully correctly solved the task in the good typography condition while 0 of 9 participants correctly solved the task in the poor typography condition. This is a reliable difference, ?2 (1) = 2.47, p < .05. This indicates that participants in the good typography condition were in a better mood before starting the candle task then were the participants in the poor typography condition.

Having read this paper, I now feel more justified to blather on about typography. (Consider yourself warned.)

Dmitry Fadeyev at Usability Post has a nice summary of the paper: Effects of Typography on Reader Mood and Productivity

Excellent Writing on the SPD Blotter

Voters in Washington just passed Initiative 502, decriminalizing the possession of marijuana for adults. To help everyone understand the new law, the Seattle Police Department wrote Marijwhatnow? A Guide to Legal Marijuana Use In Seattle.

The post uses a great conversational format, is easy to understand, and avoids using a boring, corporate tone. I’m really impressed.

Examples:
……
Can I smoke pot outside my home? Like at a park, magic show, or the Bite of Seattle?
Much like having an open container of alcohol in public, doing so could result in a civil infraction—like a ticket—but not arrest. You can certainly use marijuana in the privacy of your own home. Additionally, if smoking a cigarette isn’t allowed where you are (say, inside an apartment building or flammable chemical factory), smoking marijuana isn’t allowed there either.

What happens if I get pulled over and an officer thinks I’ve been smoking pot?
If an officer believes you’re driving under the influence of anything, they will conduct a field sobriety test and may consult with a drug recognition expert. If officers establish probable cause, they will bring you to a precinct and ask your permission to draw your blood for testing. If officers have reason to believe you’re under the influence of something, they can get a warrant for a blood draw from a judge. If you’re in a serious accident, then a blood draw will be mandatory.

What happens if I get pulled over and I’m sober, but an officer or his K9 buddy smells the ounce of Super Skunk I’ve got in my trunk?
Under state law, officers have to develop probable cause to search a closed or locked container. Each case stands on its own, but the smell of pot alone will not be reason to search a vehicle. If officers have information that you’re trafficking, producing or delivering marijuana in violation of state law, they can get a warrant to search your vehicle.

SPD seized a bunch of my marijuana before I-502 passed. Can I have it back?
No.

Will SPD assist federal law enforcement in investigations of marijuana users or marijuana-related businesses, that are allowed under I-502?
No. Officers and detectives will not participate in an investigation of anything that’s not prohibited by state law.
……

Have anything complicated to explain on your library website? Take a lesson from the SPD and emulate this style. Remember: improving your content is one of the most effective ways to improve your website and no tech skills are required. Read Letting Go of the Words and Revising Prose for help.

Why Doesn’t Netflix Offer Advanced Search on Their Site?

Nothing is purely additive unless everyone uses it: If there’s an affordance to use a feature, the affordance is a distraction to everyone, while the positive value accrues only to the users and potential users. The net value of a feature is the value to the users of the feature, divided by the distraction of the affordance to everyone. Advanced search ends up being used by such a tiny fraction of users (sub 1%), that it can’t possibly pay for its cost. And yes, obviously we have thought of burying the affordance for people who don’t use it.

Netflix’s Chief Product Officer answers a question about search on Quora.

I’m not posting this to badmouth advanced search. I’m more interested the larger lesson.

The formula of Net Value = Value / Distraction is extremely useful, and we can use it to think not just about our library websites, but to our entire organizations.

What library services and programs offer the most value and least amount of distraction? What distractions can you eliminate to increase the overall value of your library?

Starting with Simplicity

There are lots of ways to make life easier for the members of your library, but the simplest might be to step back and rethink your website.

In “The Benefits of Less,” I advocated for reducing the size of library websites. Doing so makes them easier for libraries to manage and, more important, easier for library members to use. I’m not the first to advocate content restraint, and I’m not the only one preaching this. Recently, Matthew Reidsma, web services librarian at Grand Valley State University, MI, wrote about cutting some 70 percent of the content from his library’s site and how no one noticed (matthew.reidsrow.com/articles/19). Writing about the fold on web pages—the parts of the screen users see when a page opens without scrolling down—Reidsma suggests an aggressive method for cutting content:

For now, here are some rules for dealing with content below the fold.
1. Get rid of it.
2. Go to rule 1.

This might be slightly simplistic, but it certainly has the right sentiment. Actually, wrangling content doesn’t have to be much more complicated than Reidsma’s suggestion. As always, the needs of library members should guide us as we make these decisions. Since library members the world over have similar library website needs, it’s possible to make some generalizations about what content library websites should have and how the sites should be designed.

To be sure, libraries must be responsive to their communities and offer individualized services, but typical web UX and design are not generally an area where libraries are going to innovate. Instead, better to benefit from the collective experience of other designers and focus limited resources on customization elsewhere. There are great efficiencies to be had if libraries were to join forces for website development efforts. It seems silly that libraries across the country are working alone, trying to solve the same ­problems.

Heading toward one page

Collaborating on library website development doesn’t be complicated. As a proof of concept, my UX colleagues Nate Hill and Amanda Etches and I created a sample library website template to illustrate this. It solves numerous common library website problems, and the result is a site that’s simple but better than most.

Our example features plain writing, highly legible typography, the basic content people want on a library site, and nothing more. Additionally, the site is responsive, meaning that it adapts gracefully to all desktop and mobile browsers. This gives mobile users the most appropriate experience without requiring any extra work for librarians. This One-Pager template is free for libraries to use under a Creative Commons license so you can download the code and fill in your own content. For more details, visit influx.us/onepager, or try the demo at influx.us/­onepagerdemo.

Nail the simple stuff

You’ll notice that there isn’t any interactivity built in to One-Pager. Some might consider this a limitation, but we think of it as a restriction leaning toward advantage. Advanced website features are worth pursuing only if they rest atop a solid foundation. The majority of library websites don’t meet basic standards of usability, appropriate writing, and graphic design. They lack this groundwork and should get the basics right before moving forward. Scaling back is a way to make this happen.

I’m not a strict reductionist and fully support libraries aiming toward the development of interesting, higher level aspects to their websites, such as Ann Arbor Library District’s Treasure Quest summer game, which offered clues and earnable points to participants online. But we have to nail the design fundamentals first—and focusing on one great page for every library could be our most direct path to success.

This first appeared in “The User Experience,” a column I write for LJ.