Category Archives: usability

Improve Your Website Series

Over at our INFLUX blog Amanda and I have been writing a series of posts about easy to do website improvements. Here are the first three.

#01 Wrangling Content
#02 Navigation & Wayfinding
#03 Online Card Application

My latest column is up at LJ’s site. It is called Learn by Asking and here’s a snip from it.

Empathy and preferences

As I discussed in the January 2010 LJ (p. 28), if we want to make deep connections with our communities, we must figure out how people feel. I don’t mean in the narrow sense of sending out a survey. Surveys can be useful for getting a sense of people’s stated preferences (often different from their actual preferences) but rarely go deeper. In fact, relying on surveys and market research techniques alone can actually be harmful, setting up a consumer/producer dynamic that doesn’t let us recognize our patrons as individuals.

Let’s say that half of your library’s renewals are made by telephone. If you know this, you’ve deduced a preference. But what can you really do with this information? There are a number of reasons people might show this preference: they could lack computer access; the online renewal process might not be obvious; or they could enjoy interacting with librarians. What’s more, the response is likely to vary depending on the motivation.

How can we recognize patrons as people and learn about their motivations? As in any good relationship, we can listen to them.

By the way, LJ has created a feed for the series. I’ll likely keep linking from here too.

Seriously. One aspect of creating the future for libraries is to make current libraries amazing.

In our attempt to create amazing user experiences, we often want to push the envelope, to create something new, to show people a bright new future. But too often we fall into the novelty trap. The novelty trap is when, in an attempt to dazzle our clients and our users, we focus too much on the new and not enough on the now.

To create great user experiences we need to focus on the now. In reality the problems of our users are painfully mundane and often obvious. It is our task to ease this pain, and in doing so we might not invent some amazing new thing, but that’s OK. Success is incremental.

Read the whole article at 52 Weeks of UX

I’m writing a column for Library Journal called The User Experience. It’ll appear every other month.

In this month’s I explain what UX is, make the case for librarians as designers, and even talk about Paul Renner.

Every time librarians create a bookmark, decide to house a collection in a new spot, or figure out how a new service might work, they’re making design decisions. This is what I like to call design by neglect or unintentional design. Whether library employees wear name tags is a design decision. The length of loan periods and whether or not you charge fines is a design decision. Anytime you choose how people will interact with your library, you’re making a design decision. All of these decisions add up to create an experience, good or bad, for your patrons.

Maybe I’m out of the loop but I haven’t seen too much about mobile site from North Carolina State University. It is very nice and had the feel of a standalone app. You can preview it without a mobile device on their site: NCSU Libraries Mobile.

What an adorable promotional video!

Via Suzanne at userslib.